Merking

From Dragon Quest Wiki

The merking is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest III. It is a high-ranking monarch of the merpeople with purple scales.

Characteristics[edit]

These great, grumpy fish-folk lurk in the forgotten and gloomy caves of the great sea, waiting to punish all people that dare to intrude their isolated deep domains. With a huge golden frills on their backs and bright blue scales, they can be a frightful sight to behold, especially as they're armed with unimaginably huge bladed staves for smacking and smashing uninvited guests. Capable of casting crushing ice magic with Crackle, damaging a full party with frost, as well preventing all incoming spells being cast with the threatening Fizzle spell. They've even been known for spew forth a vile venomous vapor that can Envenomate their enemies. Oddly enough, the merkings has a tendency to drop bikinis when they are defeated.

Appearances[edit]

Dragon Quest III: The Seeds of Salvation[edit]

Merking (キングマーマン Kingumāman)
Dragon Quest III: The Seeds of Salvation
Original (NES)
Sprite
Merking DQIII NES.gif
Bestiary No.
#115
Level
36
Experience
1590
Gold
110
HP
120
MP
12
Attack
125
Defense
85
Agility
72
Evasion
064
Spell(s)
Crackle
Skill(s)
Call for backup (Elysium bird)
Location(s)
Alefgard ocean
Cloudsgate Citadel
Item Dropped
Magic bikini164
Fire resistance *
25%
Crack resistance *
70%
Woosh resistance *
25%
Zap resistance *
0%
Drain Magic resistance
25%
Whack resistance *
70%
Kamikazee resistance
0%
Poof resistance
100%
Dazzle resistance
0%
Fizzle resistance
25%
Fuddle resistance
70%
Snooze resistance
70%
Deceleratle resistance *
25%
Sap resistance *
0%
Remakes sprites
SFC
Merking3snes.png
GBC
Merking III GBC.png


Dragon Quest III HD-2D Remake[edit]

Merking (キングマーマン Kingumāman)
Dragon Quest III HD-2D Remake
Sprite
Merking DQ III HD sprite.png
Bestiary No.
#104
Family
Beast & Floating
Experience
2,146
Gold
51
HP
292
MP
36
Attack
253
Defence*
309
Agility
151
Evasion
0/64
In-game description

Monarchs of merkind that are well-equipped to wage war; they cause chaos in combat with Crackle spells and can call in their kin as reinforcements

Skill(s)
Call for backup (elysium bird)
Location(s)
Sea of Alefgard
Item Dropped
Seed of life164
Resistances
Fire *
25%
Explosion *
25%
Ice *
75%
Wind *
25%
Strike *
0%
Lightning *
-125%
Whack *
25%
Poof *
25%
Dazzle
0%
Fizzle
0%
Fuddle *
0%
Paralysis *
0%
Snooze *
0%
Stumble *
100%
Stun *
0%
Sap *
0%


Dragon Quest V: Hand of the Heavenly Bride[edit]

Merking (マーマンダイン Māmandain)
Dragon Quest V: Hand of the Heavenly Bride
Sprite
Merking V snes.png
Bestiary No.
#192
Recruit Rate
N/A
Gold
90
HP
95
MP
3
Attack
120
Defence
90
Agility
83
Evasion
064
Spell(s)
Fizzle
Skill(s)
None
Location(s)
Ocean
Item dropped
Seed of strength1128
Frizz resistance *
0%
Sizz resistance *
20%
Fire Breath resistance *
20%
Bang resistance *
0%
Crack resistance *
67%
Ice Breath resistance *
67%
Woosh resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
100%
Whack resistance *
67%
Kamikazee resistance *
0%
Poof resistance
67%
Dazzle resistance *
20%
Fizzle resistance
20%
Fuddle resistance
20%
Poison resistance *
20%
Snooze resistance *
20%
Stun resistance *
20%
Sap resistance *
0%
PS2 model
Merking DQV PS2.png
DS & Mobile sprite
Merking V DS.png


Dragon Quest VIII: Journey of the Cursed King[edit]

Merking (キングマーマン Kingumāman)
Dragon Quest VIII: Journey of the Cursed King
HQDQ8-255.gif
Bestiary No. Family
#255 Aquatic
Experience Gold HP MP
278 54 196 32
Attack Defense Agility Evasion
169 115 86 064
In-Game Description An elite among mermen. The hard scales covering its body bestow complete resistance to fire-based spells. Beware of their high attack power.
Spell(s) Fizzle
Kasizzle
Skill(s) Venom Mist
Location(s) Pirate's Cove
Item(s) Dropped Antidotal herb18
Medicinal herb116
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 50% 50% 50%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
25% 25% 25% 25%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 0% 100% 100%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 50% 100% 50%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
100% 50% 100% 50%
Sap Resistance *
50%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
Magic bikini1128 replaces Medicinal herb as rare drop.



Dragon Quest XI: Echoes of an Elusive Age[edit]

Merking (キングマーマン Kingumāman)
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Merking XI sprite.png
Bestiary no.
#230
Family
Nature
Gold
86
HP
324
MP
76
Attack
178
Defence
167
Agility
112
Evasion
N/a
In-game description

Leaders among mermen and skilled strategists, they like to spray enemies with poison to weaken them, then call in their underlings to finish the job.

Spell(s)
None
Skill(s)
Sharp Claws (Attacks character twice at 75% damage each.)
Venom Mist
Controls the currents to summon pillars of water. (Ice damage to entire party.)
Location(s)
The Costa Valor (second act, night only)
Inland Sea (second act, sea near Nautica/Zwaardsrust)
Item(s) Dropped
Special antidote132
Scandalous swimsuit1256
Fire resistance *
25%
Ice resistance *
50%
Wind resistance *
0%
Earth resistance *
25%
Light resistance *
0%
Dark resistance *
0%
Zap resistance *
-25%
Drain Magic resistance
0%
Whack resistance *
25%
Poof resistance
100%
Dazzle resistance *
25%
Fizzle resistance *
100%
Fuddle resistance *
25%
Paralysis resistance *
25%
Poison resistance *
25%
Snooze resistance *
25%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
100%
Stun resistance *
50%
Charm resistance *
100%
Beguile resistance *
25%
Double Down resistance *
0%
Elemental resistance *
0%


Malicious[edit]

The Malicious merking appears as a boss alongside a group of four (three in the 3DS version) Malicious mermaniacs, threatening Michelle and Kainui at the Strand during the postgame.

Malicious merking (キングマーマン・邪 Kingumāman・ja)
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Merking XI sprite.png
Bestiary no.
#489
Family
Nature
Experience
24,000
Gold
10,000
HP
3,009
MP
999
Attack
501
Defence
302
Agility
60
Evasion
N/a
In-game description

Merkings possessed by incredible evil. The violent undersea gangs they lead leave trails of death and destruction in their wake.

Spell(s)
Kacrack
Kazing
Co-Kacrack (Pep power, with Malicious mermaniac)
Skill(s)
Acts two or three times per turn.
Becomes Pepped up.
Sharp Claws (Attacks character twice at 75% damage each)
Venom Mist
Controls the currents to summon pillars of water (Ice damage to entire party.)
Location(s)
The Strand (third act)
Item(s) Dropped
None
Fire resistance *
25%
Ice resistance *
50%
Wind resistance *
0%
Earth resistance *
25%
Light resistance *
0%
Dark resistance *
0%
Zap resistance *
-25%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
100%
Dazzle resistance *
25%
Fizzle resistance *
75%
Fuddle resistance *
100%
Paralysis resistance *
100%
Poison resistance *
25%
Snooze resistance *
99%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
100%
Stun resistance *
99%
Charm resistance *
100%
Beguile resistance *
100%
Double Down resistance *
0%
Elemental resistance *
0%


Dragon Quest Builders 2[edit]

Dragon Quest of the Stars[edit]

Dragon Quest Tact[edit]

Merking appears as an A-rank monster of the Nature family during the first part of the limited Hijinks on the High Seas! Swimwear, Waves, and Pirates!? alongside Hellfire Prince Psaro on his banner. He can be faced as boss in various stages of the Merman's Den. The merking can participate in Captain Platypunk's Battle Road as a party member.

Merking (キングマーマン Kingumāman)
Dragon Quest Tact
Stats


Family Rank Role
Tact Icon Nature.png
Nature
DQTact Rank Icon A.png DQTact MagicType.png
Magic
Max Level HP MP Move
130 1,080 465 2-3
Attack Defense Agility Wisdom Weight
222 301 380 413 35
Basic Skills
First Second Third
Snooze Freeze Ice Floe* Venomous Iceberg*
Awakening Skills
First Second Third
Move +1 / Stats Up Frizz Res +25 / Stats Up Venomous Iceberg Potency +5% / Stats Up
Ice Floe Cometh: Attacks with Ice Floe Cometh at action start up to five times per battle if enemy is within rhombus area.
Fourth Fifth
Zam Res +25 / Stats Up Venomous Iceberg Potency +5% / Stats Up
Max HP +30
Leader Perks
First
Lowers enemy Poison resistance by 25% in a 5x5 square around him.
Basic Perks
First Second Third
Max MP +10 WIS +10 Venomous Iceberg Potency +2%
Perk Details
First
Move +1: Raises Move by 1.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Normal Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Very Weak Very Weak Half Res Half Res
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Immune Normal Half Res Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Super Weak Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Normal Super Weak Normal


Similar species & close cousins[edit]

Gallery[edit]