Hoodlum
Dragon Quest monster | |
---|---|
Hoodlum | |
![]() Art by Akira Toriyama | |
Japanese | エリミネーター |
Romaji | Eriminētā |
First appearance | Dragon Quest III |
Old localization | Eliminator |
The hoodlum is a recurring monster in the Dragon Quest series, first introduced in Dragon Quest III: The Seeds of Salvation.
It is a hulking masked marauder that stands as one of the premiere members of the humanoid family of monsters.
Characteristics[edit]
Hoodlums are burly brutes with peculiar blue-grey skin whose heads are obscured by the blue masks and capes they wear. The only facial feature that can be seen are their red eyes poking out of their masks. Their capes are held with dark green straps and they wear a blue pair of briefs, as well as a pair of gloves and boots, colored either brown leather or yellow depending on the game. In Dragon Quest Builders 2, the cape is also decorated with the Children of Hargon's emblem. These muscled executioners are deadly combatants with a tendency to land desperate attacks on their enemies with the wicked sharp axes they wield.
Appearances[edit]
Dragon Quest III: The Seeds of Salvation[edit]
Dragon Quest III HD-2D Remake[edit]
Dragon Quest V: Hand of the Heavenly Bride[edit]
Dragon Quest VII: Fragments of the Forgotten Past[edit]
Sprite | HP | MP | Attack | Defense |
83 | 0 | 75 | 71 | |
Agility | Experience | Gold | Tame Rate | |
61 | 93 | 81 | 1⁄64 |
Bestiary No. | DLC #050 |
Spell(s) | None |
Skill(s) | Acts twice per turn Frenzy |
Location(s) | Whipping Up a Frenzy |
Item(s) Dropped | Stone axe1⁄16 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
0⁄64 | 0% | 60% | 50% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
60% | 60% | 50% | 25% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
50% | 25% | 100% | 100% |
Poof Resistance * | Ban Dance Resistance | Dazzle Resistance * | Fizzle Resistance * |
100% | 100% | 50% | 100% |
Fuddle Resistance * | Paralysis Resistance* | Poison Resistance * | Snooze Resistance * |
15% | 100% | 50% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
15% | 0% | 50% |
Dragon Quest VIII: Journey of the Cursed King[edit]
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Bestiary No. | Family | |||||
#132 | Humanoid | |||||
Experience | Gold | HP | MP | |||
106 | 32 | 123 | 0 | |||
Attack | Defense | Agility | Evasion | |||
126 | 97 | 69 | 0/64 |
In-Game Description | Humanoid nightstalkers that prowl the paths of the world, preying upon unwary travellers. Beware their dazzling light attacks and huge axes. |
Spell(s) | None |
Skill(s) | Dazzleflash Psyche Up |
Location(s) | East Argonia |
Item(s) Dropped | Tough guy tattoo1⁄64 Iron axe1⁄128 |
Attack Resistance | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
0% | 0% | 0% | 0% |
Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
Woosh Resistance * |
0% | 0% | 0% | 0% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | Whack Resistance * |
0% | 0% | 100% | 50% |
Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance * |
100% | 15% | 100% | 50% |
Paralysis Resistance * | Poison Resistance * | Snooze resistance * | Stun Resistance * |
50% | 0% | 50% | 50% |
Sap Resistance * | |||
0% | |||
Army Resistance * | |||
0% |
Dragon Quest X[edit]
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This article is a stub. You can help by expanding it. |
Dragon Quest XI: Echoes of an Elusive Age[edit]
Vicious variant[edit]
Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]
Model | Experience | Gold | Marked Version? |
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2,984 | 178g | Yes |
List No. | #091 |
Field Notes | Big, bad, burly blokes who are a law unto themselves, dishing out indiscriminate punishment with their almighty axes. These hooded horrors hunt their prey at night, cackling ecstatically as they wave their weapons about. |
Location(s) | The Battle of Accordia |
Item(s) Dropped | Densinium, Raging ruby |
Dragon Quest Builders 2[edit]
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This article is a stub. You can help by expanding it. |
Dragon Quest Treasures[edit]
Portrait | Forte | Treasure Capacity | Safekeeping Score |
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4 | 85% |
Bestiary no. | #56 |
Family | Humanoid |
Trivia | A thief of the night who hunts like a shark Their axes are sharp and a gleaming steel arc They're nocturnal and rob under cover of dark |
Favorite foods | ![]() ![]() ![]() ![]() |
Habitats | Cinderback Ridge The Hinterquarters The Snarl |
Item(s) dropped | ![]() ![]() |
Starting HP | Starting MP | Starting Strength |
54 | 12 | 20 |
Starting Defence | Starting Deftness | Starting magic |
6 | 11 | 13 |
Max HP | Max MP | Max Strength |
928 | 300 | 456 |
Max Defence | Max Deftness | Max magic |
433 | 375 | 300 |
First | Second | Third |
Axing for Trouble | Bellyflop | Brace Position |
Fourth | Fifth | Sixth |
Chop Spin | Gravity Slash | Gust Slash |
Name | Target(s) | Element |
Bomblastic | Area | Explosion |
First | Second | ||
Daredevil | Double-Sided Fist | ||
Third | Fourth | ||
Paragon | Spiky Skin | ||
Fifth | |||
Unhealthy Advantage | |||
Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
Normal | Quite strong | Quite strong | Normal |
Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Gravity Resistance * |
Quite strong | Weak | Quite strong | Weak |
Light Resistance * | Dark Resistance * | Slash Resistance | Impact Resistance |
Normal | Normal | Normal | Normal |
Piercing Resistance | Sleep Resistance | Stun Resistance | Poison Resistance |
Normal | Quite strong | Quite strong | Weak |
Debilitation Resistance * | |||
Quite strong |
Dragon Quest Tact[edit]
Hoodlum appears as a C-rank monster of the Demon family. It can be recruited from Chapter 17, Episode 1: A Shabby Shipwreck and can participate in Jade's Battle Road as a party member.
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Family | Rank | Role | ||
![]() Demon |
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Max Level | HP | MP | Move | |
105 | 805 | 150 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
312 | 282 | 230 | 143 | 20 |
First | Second | Third | ||
Helichopter | Aeolian Slash* | N/a | ||
First | Second | Third |
Physical Potency +5% / Stats Up | Zap Res +25 / Stats Up | Aeolian Slash Potency +5% / Stats Up |
Fourth | Fifth | |
Bang Res +25 / Stats Up | Aeolian Slash Potency +5% / Stats Up | |
First | |
N/a | |
First | Second | Third |
ATK +3 | Aeolian Slash Potency +2% | N/a |
First | |
Physical Potency +5%: Raises physical potency by 5%. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Very Weak | Very Weak | Normal | Normal | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Half Res | Half Res | Normal | Half Res | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Normal | Normal | Super Weak | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Normal | Normal | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Immune | Super Weak | Half Res | Normal |
Hooded homies[edit]
- Dwight
- Cyber bully
- Heavy hood
- Hood
- Hoodie
- Merry man
- Robbin' 'Ood
- Robbin' huddle (DQM Joker 2)
- Steam punk