Fright bulb
Dragon Quest monster | |
---|---|
Fright bulb | |
![]() Art by Akira Toriyama | |
Japanese | マンドラ |
Romaji | Mandora |
First appearance | Dragon Quest XI |
Old localization | None |
The Fright bulb is a recurring monster in the Dragon Quest series, first introduced in Dragon Quest XI. They are botanical slimes that resemble freshly-sprouted shoots, lacking the ripe red coloration and flower of the Bite bulbs. Their Japanese namesake is a reference to the mythical mandrake plant, which would let loose an ear-splitting scream when uprooted.
Characteristics[edit]
Fright bulbs are brown slimes with a tuft of leaves sprouting from the top of its head. Its head is perched on top of a light green bulb with a large pair of leaves that they flap in order to hover in midair and smack enemies for self-defence. In battle, they can shout suddenly in order to startle unsuspecting adventurers much like their mythological namesakes.
Appearances[edit]
Dragon Quest XI: Echoes of an Elusive Age[edit]
Vicious[edit]
Dragon Quest Builders 2[edit]
While Fright Bulb itself does not appear as a monster in Builders 2, it makes a cameo as a decorative item.
Sometimes, it can replace a flower at dawn if the following conditions are met:
- The player is on Isle of Awakening or a Buildertopia.
- The terrain is fertile soil. (Earth blocks, humus blocks, etc. Terrains such as Arid Earth blocks won't work,)
- There are at least two additional flowers in nearby blocks.
Dragon Quest Monsters: The Dark Prince[edit]
Fright Bulb is one of the four possible starter monsters. Monty will offer it if the player answers "Yes" to both of his questions: “Would you say you prefer lovable monster to more rugged types?” and “And do you like more compact monsters?”.
Bestiary No. | 010 |
Rank | G |
In-game description | 010 |
Talents | Soothesayer (Guaranteed) |
Guaranteed traits | Ultra Crafty Stunner (Lv. 1) Evasive Impulse (Lv. 20) Ace Evader (Lv. 40) |
Large-size exclusive traits | Tactical Genius (Lv. 1) Critical Moment (Lv. 1) Collective Punishment (Lv. 60) |
Habitat | This monster has no natural habitat |
Items | This monster does not drop items |
Synthesis chart | ![]() ![]() (The parents need to be G rank.) |
Notable synthesis | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
0% | 25% | 0% | 25% |
Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
0% | 25% | 50% | 25% |
Dark Resistance * | Antimagic Resistance * | Bedazzlement Resistance * | Confusion Resistance * |
0% | 0% | 50% | 50% |
Debilitation Resistance* | MP Absorption Resistance * | Paralysis Resistance * | Poison Resistance * |
25% | -25% | 50% | 0% |
Sleep Resistance * | Stun Resistance * | ||
0% | 0% | ||
Instant Death Resistance * | |||
0% |